Б.Н. Рыжов - Системная психология
Б.Н. Рыжов - История псих-ой мысли
Содержание №40 2021

Психологические исследования

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B. N. Ryzhov,

MCU, Moscow,



The article presents the first part of the study devoted to the system periodization of the development of modern European civilization and to the comparison of the initial period of the development of civilization with the corresponding periods of human development. One of the main criteria considers the similarity of goals and means of expression of art of a certain period in the development of civilization and characteristics of human development in the particular period of life, including the features of game activities.

From the point of view of systems analysis, art is a specific element of civilization representing an information model of major, substantial system links emerging within civilization at different stages of its development. The existence of such a model allows civilization to effectively reproduce and mold links, required for its development, in various zones of civilizational space. This determines the necessity of art for any civilization. Art is a conceptual design of a building or a ship which helps to construct not just one real building or one real ship, but any number of buildings or ships. Art plays the same role in the case of civilization as a game in the case of each individual. A child’s or an adult’s play allows a human to form the relations which are essential for further life (or else to free oneself from unwanted, parasitic ties); these relations are formed through the imitation of real life situations, not putting a person at risk or endanging anyone. In the same way art, being the game of civilization, allows doing the same for social strata in their entirety — and society as a whole.

The functional semblance of the phenomena of modeling of real world system links in human games and in art allows us to assume that the aims and the expressive means which characterize the art of a certain period of civilization development can be analogous to the specificities of human development in the respective period of life. And moreover, these aims and means can be analogous to the aims and specific features of games played by man at a certain age. Thus, an opportunity is provided to compare the age-based periodization of human life and psychological age of separate epochs in the development of civilization, as depicted in works of art.

In the presented part of the research we adduce the description of such analogies covering the initial period of European civilization development from approximately V to VIII centuries, which — according to the proposed study — corresponds to the first three years of a child’s life.


Keywords: system periodization of development; phases of system dynamics; art; game; age of civilization.


For citation: Ryzhov B. N. Psychological Age of Civilization // Systems Psychology and Sociology. 2019. № 2 (30). P. 66–76. DOI: 10.25688/2223-6872.2019.30.2.06


Ryzhov Boris Nikolayevich, Doctor of Psychological Sciences, Professor, Head of the Department of Pedagogical, Developmental and Social Psychology at the Institute of Psychology, Sociology and Social Relations of the Moscow City University, Moscow, Russia.

E-mail: RyzhovBN@mgpu.ru





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